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64-bit OllyDbg v2.01
I don't know if anyone discussed this in the past but here it is a preview. It seems that we can think to move on the X64 O.S. now.
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Hehe, you mean moving to X64 O.S. in 5 years :P
This time Oleh is not the only 'serious' player in the game. Hopefully x64_dbg is going to push some big changes around new year. Unfortunately we don't have so much experience as Oleh has (and we don't have sources of OllyDbg x32) so we don't stand a chance when Oleh starts working faster... Greetings, Mr. eXoDia PS Don't get me wrong, I really hope Oleh comes with a stable debugger + plugin interface soon, but when we look at the long roads that Olly 1 and Olly 2 went there are some good alternatives. |
Is right eXoDia
But i think Olly or a x64 debugger is a big project and a One man project with realife is this a long way. The best way is a good Opensource project But Zer0Flag has a debugger project you a other and a 3.er make a other :p Why make you not one together? greets, |
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Should be interesting to see the X64 ollydbg pan out
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omg =) finally. so excited!
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Hopefully I'll finally have an x64 pc when it comes out :)
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I'm looking for it...
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February 05,2014 - the progress is steady.
===================================== Search - 90% Debugging engine - 70% Analysis - 15% :( Slowly, 64-bit version of OllyDbg gets shape. Debugging engine is mostly functional, run trace works well, search is almost ready and dbghelp.dll is more or less integrated. Now I work on analysis. First I thought that this will be easy - ha! Small changes in the command set and different calling conventions force me to rewrite analysis almost from the scratch. So this will take some time. |
Darn :D I should work harder on x64_dbg...
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finally it's annocued :D
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We should have a alternative and may be the best win. Good luck! |
basic scripting support has been added to x64_dbg, hit me up when you need an old ODBGScript command...
plugin support is quite stable, it just requires some GUI APIs and then it's done. Greetings, Mr. eXoDia |
nice advancement mr.exodia ! :)
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Kudos to mr.eXoDia for his work on his x64 Dbg, but to another matter - anyone heard any news about the progress of OllyDbg x64?
I for one, would love to use that one instead of my current choises; IDA 6.3, and x64Dbg (by mr.eXoDia) - i mean, IDA is teh best of all, but its not exactly very user-friendly in debugger mode - and x64Dbg, well... It lacks the ability to read the values one needs from the registers yet, and aswell as a proper dump-view. Anyways, no offence to mr.eXoDia - cuz its a great start ;) |
@n00b: I don't know about the progress of Olly, I think he'll post updates on his website as soon as he has any.
No offense taken, we are working hard to get the hex dump running and it works, but there are some alignment issues with it. Hopefully this week or next week there will be a testable version. And what do you need from the registers? Just create an issue over at http://x64dbg.com and it will be done for you :) Greetings |
Hope Oleh can publish OllyDbg before another new CPU architech launch :D we waited for 3 years from day he said he will develope x64 version of OllyDbg :(
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Is his work. He does what it consider. |
when we can download it ?
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you cannot.
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Nice idea and I have been expecting x64 since long time ago when ollydb owner mention it in another forum.
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wow,
Until today I know this version, I remember when I started to read olly supported by tutorials, and I always ask why not in 64 bits. I keep waiting for the first pitch, forward! Excellent work, really a masterpiece! Greetings. |
x64_dbg
Is x64_dbg as full featured as Ollydbg? Can anyone recommend a 64bit debugger for someone who is familiar with Ollydbg?
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EDIT: Check this as well: http://www.reddit.com/r/ReverseEngin...hey_at/c9sqkc5 |
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If you know what you have to do the debugger is just a matter of choice. |
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@AlexAltea: if you know C++ you can help implementing 'all the good stuff that OllyDbg has' in x64dbg, you'll be more than welcome ;)
Greetings |
@AlexAltea what would that good stuff be anyways?
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@deepzero, Plugins, traces, recognizing system calls, and remarking relevant stuff like jumps or loops, useful highlighting templates, not freaking out with Unicode strings aside from petty stuff like being intuitive, good-looking, fast and stable. I had some painful experiences with other debuggers in the past. So far, I feel most comfortable with OllyDbg and IDA.
@mr.exodia: Oh, never heard of your project; but thanks a lot for making an open-source alternative, I will keep an eye on it! So far I have been just an end-user of x86 debuggers/disassemblers, but never participated in the development of any of them (I just worked for few time on a PPC debugger for an emulator), so I'm not sure if I can do something useful. Besides I'm involved in other project. :/ |
@AlexAltea: take a look at this https://mega.co.nz/#!z4xEGLpL!xEijh1sqgZyKX_e9QhLyVlb_tprJx7OfhWGUXYRa7K8 its a deve build of x64_dbg and it has pretty much anything you need (except for traces and freaking out with chinese characters)
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use google
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but i just want tell you provided link does not works :) |
When can we expect OllyDbg x64 release ?
When can we expect OllyDbg x64 release ? It's too long oleh working on ollydbg x64.
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@Okada: There has been no news since february, try x64dbg if you really need to debug an x64 target http://x64dbg.com
Greetings |
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Check the symbols tab or directly type the api name.
greetings |
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