Hex-rays PPC decompiler and bctr instruction
I have a PPC binary (XBOX 360 to be specific) and when I decompile functions with a bctr instruction, I get "__asm { bctr }" in the decompilation instead of proper decompilation of the switch statement (its clear from looking at the ASM and from very similar code in a different binary on x86 that its meant to be a switch statement).
Is there a way to get IDA to properly decompile these switch statements? |
All times are GMT +8. The time now is 11:12. |
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Always Your Best Friend: Aaron, JMI, ahmadmansoor, ZeNiX