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I guess the answer would be "You do it the same way as you would for a 32bit application" (e.g. the way chessgod101 suggested), you just need to compile the loader as a 64bit executable as well.
While it is possible to achieve the same even from a 32bit loader - using undocumented functions like NtWow64WriteVirtualMemory64, it would be an unnecessary hassle.
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