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Yes, i have search for code cave, but nothing for LE file.
The game was compiled with watcom c++ with dos4gw stub. It was mix of 16 and 32 bit program. The program itself is 32 bit, the loader is 16 bit.
For a reason, i would not post the file here, but there seems to be many dos4gw games out there. There is a github that make program to edit LE, but it is not implemented yet. I also see a wiki that have tutorial's title the same with this thread, but it was empty, unfortunately.
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