Thread: ArkDasm
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Old 10-17-2026, 01:53
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cyberbob cyberbob is offline
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Hi,

I ported my TriCore decompiler to x64 and integrated it into arkDasm.

Here are some results: https://arkdasm.com/x64Deer_WindowsTerminal.html

Just press Tab to turn assembly into C, complete with editable variable names and comments. Press Space or Ctrl to see the corresponding assembly code in a tooltip.

AI helped with the tedious parts, including lifting, casting checks, and verifying the accuracy of the decompilation.
You can even debug the decompiled code using step-over, step-into, and breakpoints. The decompiler engine is also accessible to AI agents through MCP.

https://github.com/arkup/arkDasm/releases

Changelog:

v1.3.0 (October 2026)
+ added x64 decompiler
+ added debugging on the decompiled C code : step over and step into C lines, breakpoints
+ added MCP tools to read the decompiled C and name its variables
+ added MCP tools to start, terminate and detach the debuggee, with a new permission to start the process
+ minor bug fixes and improvements
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MarcElBichon (10-17-2026)