heh.. what is this

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Thread hijacking

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Anyway, thanks for the reply... but that wasnt exactly my problem... my dll loaded at its native imagebase when unpacking... it works fine unless there is another dll already loaded at that iamge base then it wont load...
I can rebase the dll with lordpe and it works fine again as long as there is no dll already loaded at the same imagebase... so while LordPE seems to recognise the reloc struct, windows doesnt :/
Quote:
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bpm(w) on first reloc address and dump at that point. this will preserve its original structure much like dumping before an iat is resolved. you will then be able to set its imagebase at its native space.
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Do you mean to say that reloc structure is modifed during loading process??? Are you sure on this?