Quote:
Originally Posted by 0x22
Well as long as it works every time and on any OS I wouldnt call it unrelieable, but ofcourse it isnt a "search and replace loader" so if addresses change it wont work ofcourse.
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my bad for using wrong words. i didnt mean to offend you . what i meant was that its not always 100% working because in some cases the execution flow may pass the patch point already before the patching fries up (not going to explain why . its obvious that thread timings and thread priority is the biggest issue here. not to mention without a sleep delay the process will consume 100% of a single cpu thread ).
Its same with even if you do proxy dll methods as well .
@mr. exodia . i will try to find it out today. i used it for that "mushroom game" long ago when i couldnt make a working unpack out of themida