Thread: x64dbg
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Old 10-29-2013, 05:40
mr.exodia mr.exodia is offline
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@ferrit.rce: thanks in advance for that!

@Jerry: you're right, I wanted to change it, but I was too late to edit the post (maybe one of the admins could do that?)

@ahmadmansoor: great you want to join, of course you are welcome! As for the development time x32 and x64 require (almost) no different code. In fact, porting the GUI from x64->x32 took a few minutes

Our aim is indeed to add features like ollyDbg, our design is very different though (GUI and DBG are separate, so bugs can be easily fixed without having to recompile all modules) also the plugin architecture is going to be very different (currently there are only some ideas but there will be many types/places to add plugins to)

Also, a new release available in public_bin.

Changelog:
- added Scylla 'plugin' (start scylla with the current process/dll you have loaded)
- fixed many GUI bugs (redraw bugs etc), by Sigma
- fixed this disassembly bug with truncated QWORDS

Download in the repo

Greetings
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