Quote:
Originally Posted by mr.exodia
Hello,
Syoma is right, you can do something like setting the EIP. Another method is to simply code a small DLL loader that does something like this:
Code:
#include <windows.h>
int main() {
HINSTANCE hInst = LoadLibraryA("x32gui.dll");
typedef int (*GUIGUIINIT)(int, char**);
GUIGUIINIT _gui_guiinit = (GUIGUIINIT)GetProcAddress(hInst, "_gui_guiinit");
int result = _gui_guiinit(0, nullptr);
return 0;
}
Hope this helps,
Mr. eXoDia
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Hi
Thanks for reply.
These 2 ways were somehow obvious and I already have done it this way.
But I thought there may be an easy for it like olly, because it somehow a useful option for debugging DLLs.
Maybe I write its plugin my own.
Regards