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#11
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Quote:
The problem: init_worms() used a deterministic hash based only on thread ID. This meant every time an agent reconnected (server restart, network hiccup, etc.), it replayed the exact same random walks from the exact same starting points — producing identical DPs. Since there were several server restarts yesterday, most iterations across ALL agents were duplicated work. Your --gpu-limit 100 is fine, no need to remove it (100 = no throttling, same as not having the flag). The fix is in agent v1.4.0 and above — worm initialization now uses a session-unique seed (time ^ PID), so every session and every agent gets different starting points. Download the new agent directly from the server here: https://ecdlp.protect.cx/download/ArmadilloSolver.zip Just replace solver_fast.exe and restart. Your same command line works perfectly. Last edited by cjack; 03-06-2026 at 00:04. |
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WhoCares (03-06-2026) | ||
| Tags |
| bolero, ecdlp |
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