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View Poll Results: Would you use this debugger? | |||
Yes (mainly x32) | 92 | 28.66% | |
Not at all | 24 | 7.48% | |
Yes, if it gets better (please post feature suggestions) | 89 | 27.73% | |
Yes (mainly x64) | 116 | 36.14% | |
Voters: 321. You may not vote on this poll |
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#17
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Hi friend ,pls check ur Email at G...
really this bridge of Qt make some more trouble to deal with vc++ . and make it more complicated. can u describe the way on how we can comiple a dll (VC++) file to work with ur debugger,how to get ur exported Functions? what *.h we needed and not make a trouble . Thanks in adv
__________________
Ur Best Friend Ahmadmansoor Always My Best Friend: Aaron & JMI & ZeNiX |
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Indigo (07-19-2019) |
#18
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Hi,
You can currently compile the project (EXE+DBG+BRIDGE) with VS2010. I'm currently porting the GUI to Qt v5.1.1 (which also has x64 builds available for download). If you are interested in compiling the GUI, please install Visual Studio 2012. Greetings |
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Indigo (07-19-2019) |
#19
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GUI is compatible with Qt5, download the latest sources from the repo and compile with VS2012 (Just install vs12 and use Qt Creator)
Greetings |
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Indigo (07-19-2019) |
#20
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Code:
[This is a new version of this repository. The old version can be found ] [here: https://bitbucket.org/mrexodia/x64_dbg_old ] This is a x64/x32 debugger that is currently in active development. The debugger has (currently) three parts: - DBG - GUI - Bridge DBG is the debugging part of the debugger. It handles debugging (using TitanEngine) and will provide data for the GUI. GUI is the graphical part of the debugger. It is built on top of Qt and it provides the user interaction, the dump window (not yet implemented), the disassembly, the register window, the memory map view, the log view etc. Bridge is the communication library for the DBG and GUI part (and maybe in the future more parts). The bridge can be used to work on new features, without having to update the code of the other parts. Right now the debugger supports the following features: - variables (with regard to the upcoming script feature) - basic calculations (var*@401000+.45^4A) - hide debugger (very basic) - software breakpoints (INT3, LONG INT3, UD2) - memory breakpoints (read, write, execute) - hardware breakpoints (access, write, execute) - stepping (into, over, n instructions) - rtr (return from function) - memory allocation/deallocation in the debuggee - quickly accessing API addresses (GetProcAddress->76E13620) - highlighting (not yet customizable, but really helpful) - memory map - basic module labeling - import reconstruction (plugin using Scylla) - drag&drop files - goto window - register/flags view with editing support - quite fast working in really big code pages (tested up to 5GB) - GUI hotkeys - dynamic jump arrow (just like OllyDbg) Known bugs are: - hardware breakpoints do not work properly on x64 (TitanEngine bug) - sometimes the disassembly view is not updated (click anywhere to solve) - ??? (please report) The debugger core is based on TitanEngine (an updated version, https://bitbucket.org/mrexodia/titanengine-update) Disassembly powered by BeaEngine (http://beaengine.org/). The icon is taken from VisualPharm (http://www.visualpharm.com/) Special thanks: - acidflash - Ahmadmansoor - EXETools community - Tuts4You community Greetings, Mr. eXoDia & Sigma |
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Indigo (07-19-2019) |
#21
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Updated to v0.2Alpha:
- GUI hotkeys - user databases for labels/comments/breakpoints (*.dd64 or *.dd32 files) - easy context menu in disassembly (to set breakpoints etc) - many bugfixes Greetings, Mr. eXoDia & Sigma PS Please report bugs if you find any, we will fix then as soon as we can. PS2 Plugin support is coming after we consider the disassembly view 'stable' |
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Indigo (07-19-2019) |
#22
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If I hit unload then hit restart debug, Ctrl + F2, it will not restart.
when will support modify disassemble code and copy all modified code to new exe? also comment can't edit yet. no breakpoint manager and bookmark manager. |
#23
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Quote:
The restart feature is currently not implemented indeed. Will do that for the next release. Comments you can set using the command: cmt, addr,"label" clearing goes like: cmtc addr Command for labels is 'lbl' and 'lblc' (did I forget this in the help?) the gui will support comments and labels for the next release also. Breakpoint, comment, label, bookmark manager also for the next release Thanks for the message, most stuff I actuallt forgot to implement Greetings |
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Indigo (07-19-2019) |
#24
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Hi everybody,
Today a small release (V0.03ALPHA) with the following important changes: - fixed many bugs - more context menu options (you can now select a HWBP to replace when DRX is full) - bookmarks (ctrl+d) - plugin support - user database is stable, so your labels+comments+bookmarks+breakpoints are saved automatically Download here: https://bitbucket.org/mrexodia/x64_dbg/downloads Greetings, Mr. eXoDia & Sigma PS If you have questions (about plugin support) or want to contribute in some way, feel free to contact me |
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Indigo (07-19-2019) |
#25
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Thanks for your work!
Indeed we are in need for good x64 debuggers Am I missing something obvious or is it not possible yet to attach to a process? AC |
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Indigo (07-19-2019) |
#26
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Quote:
Its true, currently its not possible to attach, I will add this to the next release. |
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Indigo (07-19-2019) |
#27
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add Detach feature as well please
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mr.exodia (11-25-2013) |
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Indigo (07-19-2019) |
#28
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Please, take a look in this crash report...
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mr.exodia (12-14-2013) |
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Indigo (07-19-2019) |
#29
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Thanks a lot for the report, the bug is now fixed inside the code and a new release will come out soon!
Greetings |
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Indigo (07-19-2019) |
#30
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Quick release v0.4alpha
Changelog: - fixed many, many bugs - added function analysis (currently manual, select some data, press SHIFT+F) - added attach feature (little crash when you close x64_dbg, but basically it works) - pageup/pagedown in disassembly - string detection (very basic, no support for UNICODE yet) - middle mouse to copy address of the currently selected instruction - ??? probably some more improvements, check BitBucket for a full changelog We are working on the dump/stack windows, but as Sigma is offline for some time now already I decided to do a quick release in between. Hopefully there will be a dump+stack window in the next release... Detach feature currently has problems, so it will not work. Probably this has to do with TitanEngine and it's DebugLoop function, but more investigation is required. Focus on the DBG side of the project will be adding support for loop highlighting, also manual and a good API that allows creation of analysis plugins. Screenshot: http://rghost.net/51253283/image.png Happy new year everyone! Mr. eXoDia |
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Indigo (07-19-2019) |
Tags |
bit, debugger, x32, x64, x64_dbg |
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