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#1
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TitanEngine Community Edition
Hello everyone,
Together with cypher I started working on an update for the famous TitanEngine. The main intention for the 'community edition' is bugfixing, but there are also several features added. We want to keep the original function names and arguments of TitanEngine v2, but in some cases the function arguments were for example incompatible with 64-bit systems.   Various changes:
  Please report bugs/feature suggestions in another thread in this forum.   If you want to contribute, just send me and/or cypher a private message.   Greetings,   Mr. eXoDia & cypher
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x64dbg: http://x64dbg.com My Blog: http://mrexodia.cf Last edited by mr.exodia; 10-28-2015 at 09:11. |
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#2
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Changelog V0003:
- fixed some anti-debug tricks (DBG_RIPEXCEPTION and DBG_PRINTEXCEPTION_C) - fixed a massive bug in exception handling (almost all exceptions were swallowed by the debugger) - added a callback for the RIP_EVENT debug event Greetings, Mr. eXoDia
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x64dbg: http://x64dbg.com My Blog: http://mrexodia.cf Last edited by mr.exodia; 10-28-2015 at 09:13. |
#3
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Changlog V0004:
- fixed hardware breakpoints - HUGE code refactoring, now it's a managable project Download: https://bitbucket.org/mrexodia/titanengine-update/downloads Greetings, Mr. eXoDia
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x64dbg: http://x64dbg.com My Blog: http://mrexodia.cf |
#4
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Changelog V0005:
- dynamic lists (no more 300 mb memory footprint per default) - Aguila added some hiding techniques - scylla got updated Download: https://bitbucket.org/mrexodia/titanengine-update/downloads Greetings, Mr. eXoDia
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x64dbg: http://x64dbg.com My Blog: http://mrexodia.cf |
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#5
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V0007 is out!
Changelog: - See commit messages ![]() Download: https://bitbucket.org/mrexodia/titanengine-update/downloads Enjoy, TitanEngineCE Team
__________________
x64dbg: http://x64dbg.com My Blog: http://mrexodia.cf |
The Following User Gave Reputation+1 to mr.exodia For This Useful Post: | ||
Youtoo (03-26-2014) |
#6
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V0008 is out!
Changelog: - fixed TitanEngine.Handler - fixed TitanEngine.Debugger.Context - updated scylla_wrapper - ULONG_PTR instead of long long - Debug privilege option - added export TitanOpenProcess (opens a process with debug privilege when the option is enabled) - fixed various deadlocks (hopefully) - fixed closing a handle that shouldn't be closed - fixed breakpoint filters - added UE_CH_DEBUGEVENT custom handler - removed UE_CH_ALLEVENTS custom handler - rewrote GetPE32SectionNumberFromVA - fixed a bug with UE_SECTIONNAME on x64 - hardware breakpoints are not set on all threads Download: https://bitbucket.org/mrexodia/titanengine-update/downloads Enjoy, TitanEngineCE Team
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x64dbg: http://x64dbg.com My Blog: http://mrexodia.cf |
#7
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Titan team should be very happy you doing their work for them..
bye N |
#8
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I'd like to add that in some protected targets (which you end up dumping), the author has written a fake VA size on some of the sections in the PE.
This may then result in a big problem when dumping with the current code, as it uses the Virtual & Real size as the same value. So I present to you this easy fix: Quote:
Anyways, as always - really useful post, and new edit of this great project ![]() |
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