#1
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NT 3.5 source code full leak?
just searched and found one:
https://anonfiles.com/N58cGezao9 where is the xbox first generation full leak?
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nimaarek (10-08-2020) |
#2
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from 4chan /vp/: https://anonfiles.com/1fpex7zao8/Microsoft.OriginalXbox.Repo_zip
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nimaarek (10-08-2020) |
#3
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Nintendo Leaks:
Code:
https://archive.nyafuu.org/vp/search/subject/%2Fppg%2F/ https://archive.nyafuu.org/vp/thread/43555197 https://mega.nz/file/QDRDkCqQ#vyiCiY1ODn5gHzX7AfF7-_md_Jaccl3EdDm6YrCKChE Code:
https://git.rip/exconfidential/microsoft https://anonfiles.com/1fpex7zao8/Microsoft.OriginalXbox.Repo_zip Code:
magnet:?xt=urn:btih:f5bf3275f00958b7632d18e2d96dab5185ee11f3&dn=HDD&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce&tr=https%3a%2f%2ftracker.bt-hash.com%3a443%2fannounce&tr=udp%3a%2f%2ftracker.leechers-paradise.org%3a6969&tr=https%3a%2f%2f182.176.139.129%3a6969%2fannounce&tr=udp%3a%2f%2fzephir.monocul.us%3a6969%2fannounce&tr=https%3a%2f%2ftracker.dutchtracking.com%3a80%2fannounce&tr=https%3a%2f%2fgrifon.info%3a80%2fannounce (Has stuff from major things such as AMD, Disney, Mineplex (Minecraft), Roblox full client source, Microsoft Windows NT source code leaks, and lots more.) Code:
https://git.rip/exconfidential
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#4
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wow! thanks
The 500G torrent can't be retrieved
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AKA Solomon/blowfish. Last edited by WhoCares; 05-29-2020 at 12:22. |
#5
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Does anyone know if any of the XBOX leaks include the DirectX implementation source code (i.e. the xbox version of d3d8 and d3dx8)
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#6
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Yes, the AnonFiles link does include it. Was the prime reason I wanted it as well. :P
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chants (06-11-2020) |
#7
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Nice, that might come in handy for some reverse engineering work on some DirectX8 stuff at some point...
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#8
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Oh wow, good to know d3d8 xbox code is there. Anyone know if d3d code has been leaked in other releases?
Microsoft made some interesting d3dx code open source on their github. Though a lot of stuff like PRT baking is missing: https://github.com/Microsoft/DirectXMesh https://github.com/microsoft/UVAtlas https://github.com/microsoft/DirectXMath https://github.com/microsoft/DirectXShaderCompiler https://github.com/microsoft/DirectXTex |
#9
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Should upload the dx8 source stand alone. That is the gem amongst all this. Are there any differences between xbox and desktop Windows distro dx8 source or is it common to both pre compilation? Any reason the NT3.5 is special at this point or did the win2k leak include more modern versions of all that code and thus remains the most up to date leak?
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#10
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win2k leak is partial source code, while NT 3.5 leak is full(with build tools?).
I did not check it thoroughly Quote:
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chants (06-12-2020) |
#11
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There are differences specific for the Xbox due to the fact it runs specific hardware and such, so things are optimized for that setup. The Xbox version is fairly cut down/cut back to only include what is actually used on the console. So it's not enough to take and recompile for say, Wine on Linux, without a lot of modifications.
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chants (06-13-2020) |
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