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  #16  
Old 12-25-2004, 11:55
xixiaolou
 
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I know a tool named "AIPH" can do it.
You can search this forum or woodmann forum to get it.
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  #17  
Old 12-26-2004, 19:30
the_beginner the_beginner is offline
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hi

can someone explain How can I find the adress of hProcess for this loader?
my proggy ist protect by Asprotec 2.0 :-(

thanks
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  #18  
Old 12-26-2004, 22:00
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good tutorial:
http://biw.rult.at/coding/loader.htm


hProcess is part of PROCESS_INFORMATION structure. this structure is filled when you call CreateProcess. just check the tutorial
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  #19  
Old 12-30-2004, 20:41
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Sure you can inline patch asprotect

in two ways , that I know, one is a perfect but harder than the other one, the second is less perfect, it misses some time but you always can re-click the target, easy, it involves only one comparison that you have to make it jump , which is so obvious that you don't even have to look for it to find it, and a jump to the oep, after that aspr is practically finished.you can patch once you are at the oep or better yet is to patch when the target is about to execute the code you are trying to change.


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BriteDream

Last edited by britedream; 12-30-2004 at 20:45.
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  #20  
Old 12-30-2004, 23:59
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could you paste this jump location code?
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  #21  
Old 12-31-2004, 00:46
Eggi
 
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I think its better to pm such things... because if you post them public the author will have it easy to find his mistake and change it...
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  #22  
Old 12-31-2004, 00:54
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i undersand what you mean eggi, but i think there are many who would like to understand this current method for inlining aspr targets, it seems there are only few who can do this, i for one would like to know any information that might be made available...

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  #23  
Old 12-31-2004, 02:19
the_beginner the_beginner is offline
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thanks

@britedream my problem is to find the OEP ,if i find i can use diabolo's loader

cu
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