Exetools  

Go Back   Exetools > General > General Discussion

Notices

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 07-03-2020, 14:26
jonwil jonwil is offline
VIP
 
Join Date: Feb 2004
Posts: 387
Rept. Given: 2
Rept. Rcvd 21 Times in 9 Posts
Thanks Given: 2
Thanks Rcvd at 65 Times in 34 Posts
jonwil Reputation: 21
Reverse engineering compiled HLSL shaders?

Anyone got any tips (or tools or other things) for reverse engineering compiled D3D HLSL shaders (in this case shader model 5.0 shaders)
More specifically, tools that can decompile such shaders or references on how to turn the ASM back into something easier to understand...

Last edited by jonwil; 07-03-2020 at 14:46.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
iOS Reverse Engineering sope General Discussion 0 05-13-2016 13:09
Reverse engineering in Linux taos General Discussion 1 08-04-2005 21:43


All times are GMT +8. The time now is 10:07.


Always Your Best Friend: Aaron, JMI, ahmadmansoor, ZeNiX, chessgod101
( 1998 - 2024 )