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View Poll Results: Would you use this debugger? | |||
Yes (mainly x32) | 92 | 28.66% | |
Not at all | 24 | 7.48% | |
Yes, if it gets better (please post feature suggestions) | 89 | 27.73% | |
Yes (mainly x64) | 116 | 36.14% | |
Voters: 321. You may not vote on this poll |
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#301
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One thing I always wanted to ask for When I have __debugbreak() enabled and attach as JIT, x64dbg breaks always on this int 3, and even if you set new origin after int 3 it somehow restores exception back to int 3 and usually solution is to replace int 3 with nop. Olly and windbg tend to break after int 3 thus exception doesn't reacquier.
This would be great imho
__________________
http://accessroot.com |
The Following 4 Users Say Thank You to deroko For This Useful Post: | ||
Indigo (07-19-2019), MarcElBichon (06-16-2018), tonyweb (06-18-2018), yoza (06-20-2018) |
#302
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deroko: You can use the option 'Skip INT3 stepping' (https://i.imgur.com/JzPDRws.png), or manually use the `skip` command to achieve what you want.
Respect for your work. |
#303
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Ah sweet, had no idea this options is doing this. Tnx
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http://accessroot.com |
#305
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I was trying to use this debugger the other day and run over a strange issue.
I was not able to make it ignore an exception thrown by the application (ExceptionCode: C0000005), as far as I can tell its part of a anti reverse engineering technique. in IDA the same exception gets thrown but there when I encounter the first one i can tell it to ignore all subsequent once. I tried to uncheck all the "break on" checkboxes in the options as well as adding last exception and/or add 00000000-ffffffff to the excluded exceptions list but still it did not ignore the exception. I wonder if there is a bug (I was using the latest build as of yesterday) or if I missed some option. If its the later than I would appreciate being pointed towards it and if its the former than a fix would be much appreciated to |
#306
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@sendersu Just followed the UPX tutorial, works like a charm.
I'll be working with some more advanced packers soon, after nailing down UPX. Mr. Exodia has done some awesome work with x64dbg... no doubt. |
#307
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anyone know why DataCopy was removed. last version with it is snapshot_2018-04-05_00-33
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The Following User Says Thank You to T-rad For This Useful Post: | ||
Indigo (07-19-2019) |
#308
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A quick skim over the merge requests and commit log show it was merged and combined a single editor. (Hex editor / string editor / data copy dialog into one. https://github.com/x64dbg/x64dbg/pull/1941)
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Personal Projects Site: https://atom0s.com Last edited by atom0s; 09-13-2018 at 09:38. |
#309
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Great tool, many thanks for it!
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#310
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For anyone else interested:
There had been a bug with remapping code (including Blizzard games) that was fixed with this commit: https://github.com/x64dbg/x64dbg/commit/d50675ca025e3494de683d8510a681551e92c8ab |
#311
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screenshot is deleted. I wish we had an upload section for files to stay there for a long time. I am a member of digital networks forum for more than 19 years and most of the uploaded files are still inside the upload section.
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#312
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You can find screenshots on their homepage if you are looking for examples of what it looks like:
https://x64dbg.com/
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Personal Projects Site: https://atom0s.com |
#313
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Wow great job. I liked DLL debugging feature. Good for Wibu codmeter people.
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#314
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Hello mr.exodia ,
are you planning to add such functionality? https://github.com/x64dbg/x64dbg/issues/2067 very need it. And can you give me btc wallet for donate? You gave it to me on another forum (exelab) six months ago, but that forum died, but I don’t know how to write it in a personal note (sorry for the bad English). |
#315
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Quote:
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Personal Projects Site: https://atom0s.com |
Tags |
bit, debugger, x32, x64, x64_dbg |
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