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  #31  
Old 12-27-2012, 03:58
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Shub-Nigurrath Shub-Nigurrath is offline
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agree, also the jmp highlights as Olly does is imho an important feature, asm readability in general is a nice thing to improve.
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  #32  
Old 12-27-2012, 04:12
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I also agree asm coloring is useful and its something I'd like to have, but its only a spare time project and I had more pressing issues, features.
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  #33  
Old 12-27-2012, 16:33
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What about a roadmap, plans for the future? Looks nice so far.
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  #34  
Old 12-27-2012, 20:37
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no roadmap, since its a hobby project and I don't know how long I will continue it.

I have plans for the future versions but I prefer not to reveal them since its easier for me to code when I don't have any commitments, promises to fulfill.
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  #35  
Old 01-15-2013, 02:53
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another small update v0.7.1

+ added assemble command a
+ added File - Save patched executable as... option
+ added Configuration - Options - Misc page
+ improvements, bug fixes

To use the added assemble command just type an address (or register64, symbol) e.g.

a rip

after typing the command a dialogue where you can write assembly code will pop up, this allows to write more than one instruction at once and when you press OK code will compiled with NASM and copy directly into memory. Also, if the patch is inside target executable it's possible to save changes File - "Save patched executable as.."
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  #36  
Old 01-20-2013, 05:06
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micro update added Jumps and Calls highlighter (coloring) I hope everyone likes pink (it's possible to change in Options)
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  #37  
Old 01-20-2013, 10:15
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Quote:
Originally Posted by cyberbob View Post
micro update added Jumps and Calls highlighter (coloring) I hope everyone likes pink (it's possible to change in Options)
Hats off to you cyberbob, the coloring feature plus patching and save binaries is making this "little" project getting bigger and plenty useful. IMHO this is by far the best x64 debugger because of its simplicity, its interface and it does what is supposed to do. All that in 5mb of size .

I'd be willing to make a little donation ($) if I'd have to, as a proof that I would like to see more improvements . A project like this one is unique!
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  #38  
Old 01-29-2013, 15:55
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small but hopefully useful improvement

+ added jumps, loops destination drawing area to disassembly window

this is how it looks like
http://pespin.w.interia.pl/bugdbg073.png

if the jump is taken its green if its not taken its grey.
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  #39  
Old 01-30-2013, 10:26
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Wow.. nice job.

Have been playing with it on Win8 x64, its do the job def !
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  #40  
Old 01-30-2013, 16:31
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wow it's improving a lot at each release. Excellent job mate, excellent
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  #41  
Old 01-30-2013, 23:18
NeOXOeN NeOXOeN is offline
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links are down for me.. to..
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  #42  
Old 01-30-2013, 23:33
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Just tested... Link is working very well!
Maybe you have an unknown problem?
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  #43  
Old 02-01-2013, 06:43
NeOXOeN NeOXOeN is offline
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naa i got it.. now.. thx for replay
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  #44  
Old 02-20-2013, 07:13
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Impressive, and congratulations for your coding skills/knowledges. Simply great!
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  #45  
Old 02-28-2013, 21:09
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Hi cyberbob :
could u add : assemble command like olly .
and put lines between Address and dump code and commands (tables could be Good )
Thank u for ur nice work .
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