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Below is an example of a loader using the Cheat Engine that I found on the net.
<?xml version="1.0" encoding="utf-8"?> <CheatTable CheatEngineTableVersion="31"> <CheatEntries/> <UserdefinedSymbols/> <LuaScript>PROCESS_NAME = 'GDAE3.86.pro.exe' -------- -------- Auto Attach -------- local autoAttachTimer = nil ---- variable to hold timer object local autoAttachTimerInterval = 1000 ---- Timer intervals are in milliseconds local autoAttachTimerTicks = 0 ---- variable to count number of times the timer has run local autoAttachTimerTickMax = 5000 ---- Set to zero to disable ticks max local function autoAttachTimer_tick(timer) ---- Timer tick call back ---- Destroy timer if max ticks is reached if autoAttachTimerTickMax > 0 and autoAttachTimerTicks >= autoAttachTimerTickMax then timer.destroy() end ---- Check if process is running if getProcessIDFromProcessName(PROCESS_NAME) ~= nil then timer.destroy() ---- Destroy timer openProcess(PROCESS_NAME) ---- Open the process writeBytes(0x00458816, 0xb8, 0x01, 0x00, 0x00, 0x00 ) writeBytes(0x00448120, 0xc7, 0x83, 0x70, 0x09, 0x00, 0x00, 0x01, 0x00, 0x00) writeBytes(0x0044812A, 0xe9, 0x9c, 0x00, 0x00, 0x00, 0x90, 0x90 ) writeBytes(0x004485E6, 0xeb) writeBytes(0x00443973, 0xeb) ---pause() end autoAttachTimerTicks = autoAttachTimerTicks + 1 ---- Increase ticks end autoAttachTimer = createTimer(getMainForm()) ---- Create timer with the main form as it's parent autoAttachTimer.Interval = autoAttachTimerInterval ---- Set timer interval autoAttachTimer.OnTimer = autoAttachTimer_tick ---- Set timer tick call back </LuaScript> </CheatTable> I hope you find it useful. |
| The Following 4 Users Say Thank You to LordGarfio For This Useful Post: | ||
mcr4ck (02-04-2021), niculaita (07-22-2021), Sailor_EDA (07-28-2021), sh3dow (07-26-2021) | ||
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